The Dungeon appears to be a volcano, as there are many lava pits scattered throughout it. The walls are red and the floors are yellow. There are two rooms which connect to the peak of the western Tal Tal Mountain Range, and exiting and reentering the Dungeon is necessary to proceed. A recurring puzzle in this Dungeon involves the use of flashing blocks which create land when pushed over holes or lava. In some rooms, it is only necessary to create a path, while in others, covering all of the holes makes a Treasure Chest appear. This Dungeon is notable for the fact that it features many previously encountered mini-bosses as enemies, many which have to be defeated for a Small Key or to move on. These include Rolling Bones, Hinox, Dodongo Snakes, and Smasher. These mini-bosses effectively act like normal enemies, as they will reappear at a later time. Cue Ball, another previous mini-boss also appears but does not reappear upon its defeat unlike the others. However, the true mini-boss of this Dungeon is Blaino, a creature which uses its boxing gloves to hurt Link and send him to the entrance of the Dungeon. Some passageways defy the predominant fire theme of the Dungeon, as they are frozen and have ice blocks. The main tool of this Dungeon is the Magical Rod, which is necessary to burn away the ice blocks and to defeat the Dungeon's Boss, Hot Head, a giant fireball that lives in a pool of lava.








